Game
Shadows
9 years ago

Patch Notes - 7/30/2017


Hello everyone! This is a large bug fixing patch focused on patching up some residual issues.

Bug Fixes

  • Fixed a bug where the escape menu was flashing when opened.

  • Fixed a bug where additional sounds are being canceled when the player walked or jumped.

  • Fixed the levels leading to the fourth memory by replacing the hidden wall at the end of the area to be at the connecting room where it should be.

  • Fixed a bug where obelisk walls were not being destroyed upon activating obelisks.

  • Fixed a few levels where jumping up was made impossible due to the recent changes to the camera movement.

  • Fixed a bug where boulders could not be moved using WASD.

Feature Changes

  • Shortened earthquakes.

  • Added arrows to the visual tutorial indicating to move the boulder while holding E.

  • Firefly swarms in secret rooms can now only be collected once per player slot.

  • Fireflies will no longer decrease while the escape menu is open.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Bandana Dee the Dream Friend

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

What you all think

Rockin the Guitar, an Axe like Guitar I made for my Uni project

a drawing I did because I was bored😪. But I love how it turned out.😊

brung back my old oc plus a new one

...they don`t have names yet tho

I did this on my 3DS ^^ #Kirby

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)