Game
Shadows
9 years ago

Patch Notes - 7/8/2017


Hello everyone! A couple of weeks ago, I made the decision to redesign the story of Shadows to reflect a theme that has touched not only my life but those of almost everyone in the world. The first two cutscenes have been redone, the order of the memories in the caverns has altered, and a tutorial light has been added to guide the player to the first memory when starting a new game.

Bug Fixes

  • Fixed a bug where sometimes after leaving a memory, the game would not return to the level from where the player entered the memory.

  • Fixed a bug where text wouldn’t appear for the fourth memory.

Feature Changes

  • The story of Shadows has been rewritten! Memories have been changed and their order in the caves now follows a linear plot.

  • A blinking light has been added as part of the tutorial to guide players to the first memory.



0 comments

Loading...

Next up

art comission.

I was bored, so... ManutKat.

Family band complete!

I did this on my 3DS ^^ #Kirby

Path of Kami, running around the shrine area

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669

A calm and quiet day.. Made surreal by the feeling of finding an elven building in the mountains, and wondering of its purpose and story. I built this elven style house and it was my first attempt at something like this, but what do you think?