Game
Headpat Simulator
3 years ago

Patch: v0.5.5

- Fixed issue with the eyes moving separately.

- New save data INI file, Save data reset. (helps with future updates)




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Been making eyes today

Tiffany will give the player hints.

I want each character to have their own unique dialogue option.

What would be cool for other characters to have instead of giving the player a Hint?

If you have any ideas I'd love to hear them in the comments

". . ."

"Who is that?"

Coffee Boost

When drinking coffee in the mornings you will gain a Boost..

[read article for more]

New Reward Pack, now with more Twintails

O'boy.

When failing a D20 you'll lose 1 friend point with the character.

And if you roll a perfect 20 you will get 2 points instead of 1.

I've also updated the buttons to match the NPC Interaction buttons.

First interaction with Jejune

Closer look at interactions (now with more Tai)

Characters will have different dialogue when you have 50% or more stress when using "Talk".

Interactions are subject to change/work in progress.

I'm redesigning some buttons in the game.

The gray buttons looks very boring I think, so I decided to go with more of a Comic/Persona kinda vibe.