Hello everyone, I'm quite happy with the positive reception the game received; however, this first version had some serious bugs
Changes
-The tutorial recording no longer repeats after passing the post-mortem on night 1
- Fixed a bug that prevented the Printing minigame from being completed
- Gamejolt tokens are now censored
- Lowered the base difficulty of the post-mortem
- The radio in the post-mortem cameras now works faster
- You can now skip cutscenes by holding down the Esc key
- Fixed a texture issue with The First (Toy Bonnie suit) when he's in the attic
- The music box stops playing when BW-92 turns off the lights
- The difficulty meters in Custom Night have been improved
- Unlockable characters now have limits on their attack patterns
- Fixed a bug that caused the main characters to disappear after completing the post-mortem in Custom Night
-The timer of Alice and The First now stops when you move quickly through the tunnels (although I can't guarantee you won't be ambushed)
And Zemelli remains Zemelli
I'm sorry this patch came out a little late, I've been busy with university matters, so I hope I've left a more stable version of the game
NOTE: The arrows in the night selection cannot be fixed because the code for that part is connected to the save data. I should also mention that the custom night challenges are arranged linearly to avoid errors in the saved data, sorry
Have a nice day












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