Game
Mirage Online Classic
4 years ago

Patch v2000 – Server Upgrade, Latency Improvements, Bug Fixes & Stat Cleanup


https://mirageonlineclassic.com/patch-v2000-server-upgrade-latency-improvements-bug-fixes-stat-cleanup/

We have upgraded to a server with increased RAM to support the increasing player base.

  • Fixed NPC AI bug that didn’t pick target back up after player dying.

  • Added name color as global color for GMs.

  • Fixed bug related to deleting unused files.

  • Expanded max width/height from 90% to 100% to avoid scrollbars unless absolutely necessary.

  • Added /uptime command for players to see how long the server has been up for.

  • Added /load command (GMs only) to see server CPU/memory usage statistics.

  • Added option for map text to scroll in different directions or not scroll at all.

  • Added block and ranged block attributes to trap tiles.

  • Added member rank to guilds. Initiates now do not have access to the guild halls, but members do.

  • Simplified stats menu to make it less cluttered.

  • Added scripting option to show new windows, such as forcing the shop menu to appear.

  • Updated items to drop when PK occurs in non-allied guilds.

  • Like item names are now combined when displayed on the map.

  • The server will now restart if a crash occurs within 5 minutes.

  • Added scripting functions to get player language and latency.

  • Mobile joystick is now disabled by default for new accounts. Can be toggled in settings.

  • Hover over inventory description popups have been added. Mobile remains the same as before.

  • Multi-core processing for item/NPC spawn, NPC AI, ranged shots & vitals regen has been enabled.

  • Added script function to get variables from timers externally.

  • Added script function to get next timer runtime.

  • Added setting for enabling chat timestamps.

  • Implemented item cooldowns.



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