We have upgraded to a server with increased RAM to support the increasing player base.
Fixed NPC AI bug that didn’t pick target back up after player dying.
Added name color as global color for GMs.
Fixed bug related to deleting unused files.
Expanded max width/height from 90% to 100% to avoid scrollbars unless absolutely necessary.
Added /uptime command for players to see how long the server has been up for.
Added /load command (GMs only) to see server CPU/memory usage statistics.
Added option for map text to scroll in different directions or not scroll at all.
Added block and ranged block attributes to trap tiles.
Added member rank to guilds. Initiates now do not have access to the guild halls, but members do.
Simplified stats menu to make it less cluttered.
Added scripting option to show new windows, such as forcing the shop menu to appear.
Updated items to drop when PK occurs in non-allied guilds.
Like item names are now combined when displayed on the map.
The server will now restart if a crash occurs within 5 minutes.
Added scripting functions to get player language and latency.
Mobile joystick is now disabled by default for new accounts. Can be toggled in settings.
Hover over inventory description popups have been added. Mobile remains the same as before.
Multi-core processing for item/NPC spawn, NPC AI, ranged shots & vitals regen has been enabled.
Added script function to get variables from timers externally.
Added script function to get next timer runtime.
Added setting for enabling chat timestamps.
Implemented item cooldowns.
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