Game
Blue Aurora: The G.A.I.A. Project
9 years ago

Patch version reset


I am upgrading the launcher to a new, more organized version. Since I am still in the beginning of development, patch note versions will be reset back to 0.0.0.0 for the initial build.

This will hopefully explain the previous devlogs to those just catching up as to why it is going from 0.0.0.3 back down to 0.0.0.0.

The new version comes with much better internal organization, provides better debugging features and a more streamlined look to it’s design. Looking forward to releasing the upgrade soon. In the meantime, the current launcher is inactive and being removed from the downloads as it is no longer valid.



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Bandana Dee the Dream Friend

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Path of Kami: The Evolution of the Lore

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Strange Umbrella

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?