The platform pathfinding system is almost ready for integration with the game :D! Spent the last day adding support for ladders and dropthrough platforms (which subsequently allow stairs to work).
Stairs and drop-through platforms:
I’m really chuffed with this system! The real benefit is that it’ll make NPCs easy to program. Getting excited with ideas for NPC quests which involve a more complex level of navigation than was previously possible! For example, following an NPC who guides you through an abandoned mine shaft.
We feel it’s really important for the NPCs who are in the game world to have an active role in quests! There are many technical difficulties when it comes to working with set “scripted” routines when dealing with a randomly generated world, however this pathfinding system should definitely make some of those tasks far easier! (Conventionally, games would just use pre-mapped-out paths for tasks like that).
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