Game
Insanity: Recoded
1 year ago

Pathnote 0.1.2

- Fixed Bug were you could shine the light while the power was out

- Fixed Bug where The Puppet was Still Active after a Night Ends




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The Fireborn Baron, From Doom Eternal a Version of the Baron that has an automatic spliting projectile, essentially a version of the baron thats begging to be the phobos anomoly

One of the Games New Enemies - The Dread Knight

From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)

He can Not Sense has no Sense

Possible Update?

I don't think he's supposed to be here

Games already looking better than the OG

I'm Making a Doom Mod Using the Sourcecode of Metadoom

A Monochrome Memory

Giving You all a screenshot

The Enemies So Far, Some have been redesigned from the original MetaDoom