Game
Electronvolt
10 years ago

PBR


A huge update of the game's graphics engine - the biggest improvement is a new physically based shader with IBL support. The engine now is able to render realistic metals and dielectrics.
Overall design and appearance of the game are also changed significantly. Now I’m working on a new level.

5d0b9a5fbd60d.jpg

As usual, you can download the latest testbuild here:
https://www.dropbox.com/sh/mmh9qod4x2nsuyi/66ZW6KX7N6



0 comments

Loading...

Next up

I've decided to turn the Dagon vehicle demo into a game! Most likely this will be a relaxation driving game with customizable content, such as user-added cars and tracks.

I've finally added AI-controlled cars! The result is surprisingly good; the opponents already don't look too robotic, they can drift at cornering and make human-like mistakes, and also recover themselves after going off the track.

Chillwave Drive 0.7.0 brings many physics improvements, including an updated wheel model that now detects the track material and adjusts accordingly. For example, grass on run-off areas now significantly reduces grip and slows down the car.

New title, new engine, and new environment design

Huge update: main menu, racing logic and a leaderboard table, better pause UI, many improvements of physics and AI. The alpha build of the game is now rolling release - a single version 0.0.0 that is constantly updating.

art comission.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^