Game
Electronvolt
10 years ago

PBR


A huge update of the game's graphics engine - the biggest improvement is a new physically based shader with IBL support. The engine now is able to render realistic metals and dielectrics.
Overall design and appearance of the game are also changed significantly. Now I’m working on a new level.

5d0b9a5fbd60d.jpg

As usual, you can download the latest testbuild here:
https://www.dropbox.com/sh/mmh9qod4x2nsuyi/66ZW6KX7N6



0 comments

Loading...

Next up

I've decided to turn the Dagon vehicle demo into a game! Most likely this will be a relaxation driving game with customizable content, such as user-added cars and tracks.

New title, new engine, and new environment design

Did you know that today is #InternationalJazzDay? šŸŽ·šŸ˜Ž

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? šŸŽ·

Let us know what you think about it and have a great weekend!

art comission.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Family band complete!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)