Game
Electronvolt
9 years ago

PBR


A huge update of the game's graphics engine - the biggest improvement is a new physically based shader with IBL support. The engine now is able to render realistic metals and dielectrics.
Overall design and appearance of the game are also changed significantly. Now I’m working on a new level.

5d0b9a5fbd60d.jpg

As usual, you can download the latest testbuild here:
https://www.dropbox.com/sh/mmh9qod4x2nsuyi/66ZW6KX7N6



0 comments

Loading...

Next up

New title, new engine, and new environment design

I've decided to turn the Dagon vehicle demo into a game! Most likely this will be a relaxation driving game with customizable content, such as user-added cars and tracks.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Werehog transformation process. #sonicunleashed

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Why walk when you can jump?

Shuiro Haname. #Commission

Commission for @ShuHaname

Only true badasses may pass! #conceptart #art #gamedesign