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(COMPLETE!) The Henry StickMINI Collection: PROEPILOGUE



2 years ago

PE Sketchbook #2:

I spent a day brainstorming ideas for the new ENERGY concept, and potential weapons for Henry's team. Did you know that ENERGY points used to replenish whenever the player blocked an attack successfully?




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Update: All THSMC games are now playable without downloading! (finally)

If you want to catch up on the series before the grand finale in 3 days, this is your opportunity!

Read article for links!

Henry... How big exactly are your pockets?

Henry Stickmin - Henry Stickmin Series

Update: We have indeed decided to move to Itch! The Legacy Edition game page on that site is up and running! We'll try things out for a while to see if our projects have a future there!

Join us 🙏:

https://distractionsdaily.itch.io/legacy

Wassup, I'm back to posting updates... and already finding flaws in my data saving strategy. 💀

(Article)

In the words of GameJolt themselves, we outta here.

Don't worry, this doesn't affect the projects we're working on! Read article for more information (TLDR on bottom >:D).

Sadmin Night is 1 year old!

PE Sketchbook #1:

This is the earliest concept art I found for PE's battle engine. It worked similarly to the original THSMC engine, besides the fact that battles had two enemies and that all battle participants were always in view.