Game
(COMPLETE!) The Henry StickMINI Collection: PROEPILOGUE



2 years ago

PE Sketchbook #2:

I spent a day brainstorming ideas for the new ENERGY concept, and potential weapons for Henry's team. Did you know that ENERGY points used to replenish whenever the player blocked an attack successfully?




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New vector thumbnail for the Scratch release of the demo! (which is located right here if you're interested)

https://scratch.mit.edu/projects/1140716896

+ comparison to old version from 2021

At last. After almost 10 months, we're done.

The final Extra Mode update has been released. With that, the full game is finally complete! Try it out yourself on the game page!

Read article for more information!

...Is this, like, still the same rocket?

Henry Stickmin - Henry Stickmin Series

PE Sketchbook #4:

I still like to storyboard things before putting them into an actual game. This is an unfinished storyboard for a cutscene!

This weekend, we're looking at a teaser demo release containing the remade RtR, as well as a title reveal and some additional details! Another post will be made when that happens!

Once midterms are over, that is.

Sadmin Night is 1 year old!

PE Sketchbook #1:

This is the earliest concept art I found for PE's battle engine. It worked similarly to the original THSMC engine, besides the fact that battles had two enemies and that all battle participants were always in view.