All cameras will be crucial to track characters and watch over them. U would have limited battery, 2 batteries with different functions. Punish mechanics in some certain choices that you do. Some characters would do instant jumpscares if u loose control in the distance. (NO MUSIC BOX) But the puppet will be able to break cameras randomly, u could make her stop and save the cameras but it has to be done in time. If she breaks half of them (7) expect a jumpscare anytime from her. Means u HAVE TO check and track the other characters down and ALSO look for the puppet not to break ur view or break to much so u could get killed.
I will at the end shit out some Dark Souls difficulty fnaf but a FAIR game, with an interesting gameplay loop that will be both familiar but also very different from what original does.
Im open to critics now, u can dislike me going BIG on this game project but if people want fast gameplay loop, check all cameras and also difficult game - i will make one.
PS- No difficulty spikes, so it will be smoother and better explanation to some crucial characters. I will do my work on the mistakes.
2 months ago
Next up
Cat. Milka. 9 years old.
B... B-Bonnie on the West Corner. Last one WIP for today.
East Corner
Chica saltar a la cΓ‘mara
Early alpha footage. Game will take alittle longer, as we are working on basic needed functionalies to optimize the entire material and prepare for intensive work and then re render of all the material to final look. Need more time but this is a sneakpic
Well, i told you the game will be bad. If they wont alow us having fun, then we will play somewhere else.
Didnt expect this post to blow up. Probably gonna post some more.
Chica's East Corner glitch rare screen.
Big trouble maker.
First attempt at animating the jumpscare for the pre alpha and this is one frame from Bonnies scare. I find it pretty cool. WIP
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