Game
Oblivious:Time to Run
4 years ago

People, I'm back with a great update.

Expects a big performance boost (in the previous version there was a shadow bug that made the fps very low).

Some new features and easter eggs have been added.


New Features:

-Heartbeat functionality.

-Stamina.

-New script for the boss (when he is unable to catch us he will implode).

-Map change

-Minimap available with the "M" button.

-New Graphics Interface.

-Add Credits(User help).

Bugs fixed:

-Fps Bug.

-Boss Walk/Run.

-Bad Texture of Radio.

-Bad Texture of Circuit.



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Bandana Dee the Dream Friend

Fan art for Foolish I'm feeling kinda better so I drew this

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Just a Pico sprite

I-Buki

Mio-Da!

Ibuki Mioda!

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.