Game
The Diving Engineer
9 years ago

Perlin Noise update


I made some progress with the Perlin Noise world generator

5d0b1041628b0.jpg

I experimented with different Perlin Noise presets and intermixing them in the final world generation. For the basic land generation I only differentiate between 2 kinds: hard and soft elements, where usually the core is hard and not destruct able.

For the perlin noise settings I wrote a editor script to preview the patterns

5d0b104438e80.gif

This will be useful for later when seeding different values across the big map and the world generation will lerp between all of them.



0 comments

Loading...

Next up

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Just a Pico sprite

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Why walk when you can jump?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I did this on my 3DS ^^ #Kirby

Only true badasses may pass! #conceptart #art #gamedesign

Coming Soon...