Дяяяя….. всё-таки первая демка оказалась не без багов. Оказалось в лабиринте Флаттершай есть ещё баги, да и не слишком-то ясно куда идти. Я долго не мог засесть снова за игру из-за некоторых семейных проблем. Но вот засел и обнаружил эти неисправности, да и надо было убрать некоторые неиспользуемые фаилы. Так что вот версия 0.1.1 Надеюсь, скоро добавлю пару пасхальных локаций и выпущу уже следующую версию.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Have a good Boi
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Why walk when you can jump?
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Only true badasses may pass! #conceptart #art #gamedesign
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc










0 comments