4 years ago

Phantina by Amber Tajkowski




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It was important for us to have multiple save files per game.

One for a first playthrough.

One for experiments and self-imposed challenges.

One for letting someone else play without messing up your main file.

#gamedev #indiedev #monstertaming #rpg

Moves like Wonder Bolt here are an example of the 2010s brony era DNA embedded into this game. ⚡

The first travel trick we HAD to make sure was fun was the Surfing mechanic. 🏄

Joyance is Here to Welcome the New Year! 🥳

- art by SugarMorning⛅️

#BattleGemPonies #HappyNewYear2026

VS Match let's you pick from a crazy variety of arenas to duel in. ⚔️ (Unity's UI ScrollView came in clutch.)

#BattleGemPonies Acts 1-3 are all meant to release this year, each one 10 weeks apart. (Let's see how that goes!)

It's an interesting challenge getting ponies of varied size to fit onscreen together. #gamedevelopment

Every attack in #BattleGemPonies is made up of a series of particle effects. ✨

This ones a spinning glob being lobbed!

#IndieGameDev #pixelart #creaturecollector

When your pony just starts talkin nonsense. 🦄💬

(This is a lowkey error message.)

In BGP, Ultra transformations act as this game's Mega Evolutions. 💎