I’ve uploaded a phase 1 of Party Business.
My 3D modeling is still very limited. If you look closely, you’ll see almost everything is a 2D shape (made in Illustrator) with an extrusion applied.
The combination of playing with that extrusion method of modeling and the “Party” theme, I made a birthday cake. (Because a cake is basically cylinders, and cylinders are extruded circles.) I’m pleased with the little touch of the flickering candle flames and how they react to the cake’s movement.
For a little while I was thinking it would just be a racing game, but now I’m leaning towards something more like Pac-Man, where you run around grabbing presents while pursued by forks who want to eat you. (Because you are a cake.)
Phase 1 has fork characters but their behaviour isn’t all there. I plan to work on waypoints and the fork’s movement until I’m satisfied with how that works, then add the ability to collect presents.
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