Game
Party Business
12 years ago

Phase 3


I’m mostly happy with the fork behaviour.

Since this is Unity, the basic physics are very easy, but it took a while for me to get the forks attacking you consistently instead of being just as likely to bounce out of the way.

And I now have something that actually happens, and I added a businessman character, which was why I had named it “Party Business

So I think all the basics are there. The plan now is to add some more landmarks to the map, (But not so much that you can’t see the balloons and the approaching forks.) maybe add that scatter mode for the forks. Maybe make them get faster gradually. And display some info on the whiteboard at the end, which will act as a score.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Have a good Boi

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Strange Umbrella

Showing off player 2 😎

What do you think?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM