1 year ago

(Picture/Animation by @Nikson_Official NOT ME) Niksons been working on IC, and just went over to his twitter page (with no account....) and saw this foxy jumpscare. INSANE!!!!! U guys should take a look at this cuz this is crazy! https://twitter.com/i/status/1730629430693745097




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Just released my first metal single!

Check it out if you haven’t already. That would be awesome

https://artists.landr.com/056870498317

Also I released the corrupted files (my fnaf fangame) soundtrack. I duplicated “N0 ESCAPE” accidentally

https://artists.landr.com/056870498768

The Corrupted Files Demo Is Out!!!!

Right now there is a glitch I have to fix where the text is not on screen long enough, so read fast I guess. I'll fix it soon.

Edit: Fixed

https://gamejolt.com/games/CorruptedfilesGarry-gabbage/793488

I’m really enjoying making my own soundtrack for the game. What would you guys like to see in this game as far as soundtrack styles that you wouldn’t usually see in a game, let along a fnaf fangame? Idk just curious.

@ryon is a Jolter to Watch, game dev, programmer, and artist who worked on Five Nights at Friedrich's! Follow @ryon before the quest ends on July 15 and you'll get Coins!

Guys I met Shrek

2026.

Been working on an FPS side project in UE5, and decided to throw away way too much of my life and make a battlefield style destructible building. IMO the physics might be better than battlefield lol, but DANG LOOK AT THEM WALLS CRUMBLE

What am I doing with my life

That rainy night

Working on some more battlefield style destructible buildings in unreal 5

I used chaos geometry collections for this, and so unlike battlefield, each piece is individually simulated, and much more dynamic. Check the vid in the article to see what i mean.