I'd like to apologize for the lack of communication from either of us. Things have been very slow and we've not been working on the game very much for a while. However, the game is not dead. I'm here to inform you all that progress will be much slower than we expected, and there unfortunately may not be a demo out very soon, but we will be working on this in the background. It will be a long time before the demo is complete, much less the whole game, but even if I have to learn the coding myself, this game will be released eventually. I'm sorry we haven't been able to provide you with more at this time, and I hope you can be patient as we all look forward to this project.
Next up
Working on the HUD (Same test map as from last teaser)
Sprite Teaser number 1: Steve and waddle stare-down each other as they stand on the new tilemap for Giants Field
Added basic AI using A*!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
"Our work is never over" they said.
Werehog transformation process. #sonicunleashed
I-Buki
Mio-Da!
Ibuki Mioda!
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.










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