Game
Pixel Moon
12 years ago

Pixel Moon Devlog 5


Hi, this time a short update.

I added the chicken (new screenshot), the milking and the egg coding. The chicken will drop an egg every 25 seconds, that the player can collect, after 30 seconds when the egg has been dropped and not collected, it will dissappear cause it breaks. The cow can be milked every day (just sleep to activate the event). The eggs and the milk can later be sold or used to trade against goods or potions.

All animals can be purchased when the player will have enough gold from farming in the beginning. You can buy 1 horse, 1 cow and 2 chickens.

Finally I can now concentrate to create some villagers and their coding (for trading, information, upgrading, help) :)

After that I will create the music and the sounds, and then I’ll try to polish some things up like particles when working and walking and adding some background animals like birds or squirrels.



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Werehog transformation process. #sonicunleashed

Strange Umbrella

Why walk when you can jump?

Alone Together....

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

for the past 2 days I finally made the first demo build of shurugami

you can playtest now for yourself here: https://gamejolt.com/games/shurugami/605507

tell me what you think!

#rpg #indiedev #pixelart #screenshotsaturday

Breakable