Game
A Dragon Named Coal
7 years ago

Pixel Progress - Soldier


We started A Dragon Named Coal almost 4 years back. At a game jam… and I was making pixel art in Illustrator. With time comes experience and some early characters have got major overhauls.

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These are three stages that the Soldier design went through (not the only stages, but the first and most recent plus one from the middle). Revisions to design make a massive difference.

Any other pixel artists here? How has your art improved over time and what tools are you using?



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