Game
Clever Titles Are Hard
7 years ago

Plans for v2.0.0


So the full demo has been out for a few days, and I have been getting some great feedback from people and I have a list of things to implement for the next version. Here are the main items on that list.

  • Graphics Overhaul:
    A lot of what people have been saying is that the graphics need work. For the next version, I will up the resolution and add a fullscreen option. I will also improve text font to make it more legible.

  • Stages:
    I am going to improve the textures for the background and objects in the first stage as well as adding at least one more stage onto it. The stages will each have a different theme with different mechanics.
    -Enemies, Bosses, and Traps (oh my!):
    I will greatly improve the boss rooms, with cool intros and health bars and the such, as well as adding several new kinds of enemies and traps, each with a different way to beat them. I think I will add power ups for your fireballs that add more mechanics. As for the traps, I will add many more like fireballs , crumbling platforms and more. As for the spikes, I will definitely make them much more visible.
    UI and more:
    I will be implementing HP ups, a pause screen and a title screen as well as much much more.

Thank you everyone for taking interest in my game, updates will be coming. Stay tuned!
-Jack



0 comments

Loading...

Next up

Chiaki Nanami!

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Shadow The Hedgehog X pixel art

Microsoft Windows XP Unprofessional (windows logo prototype)

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Szayel Aporro Granz - Bleach

Regional Bulbasaur. #Pokemon

I did this on my 3DS ^^ #Kirby

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !