Game
Clever Titles Are Hard
8 years ago

Plans for v2.0.0


So the full demo has been out for a few days, and I have been getting some great feedback from people and I have a list of things to implement for the next version. Here are the main items on that list.

  • Graphics Overhaul:
    A lot of what people have been saying is that the graphics need work. For the next version, I will up the resolution and add a fullscreen option. I will also improve text font to make it more legible.

  • Stages:
    I am going to improve the textures for the background and objects in the first stage as well as adding at least one more stage onto it. The stages will each have a different theme with different mechanics.
    -Enemies, Bosses, and Traps (oh my!):
    I will greatly improve the boss rooms, with cool intros and health bars and the such, as well as adding several new kinds of enemies and traps, each with a different way to beat them. I think I will add power ups for your fireballs that add more mechanics. As for the traps, I will add many more like fireballs , crumbling platforms and more. As for the spikes, I will definitely make them much more visible.
    UI and more:
    I will be implementing HP ups, a pause screen and a title screen as well as much much more.

Thank you everyone for taking interest in my game, updates will be coming. Stay tuned!
-Jack



0 comments

Loading...

Next up

Short intro of us ๐Ÿ’•โœŒ๏ธ

We're an eletro duo based in Seoul ๐Ÿ‡ฐ๐Ÿ‡ท Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era ๐Ÿ’ฝ CD listenin ๐Ÿ“Ÿ beeper beepin ๐Ÿ’พ floppy disks floppin days ๐Ÿ˜Ž

Stream now! ๐ŸŽง

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโ€ฆ

Bandana Dee the Dream Friend

Just a Pico sprite

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6โ€ฆ).

I-Buki

Mio-Da!

Ibuki Mioda!

Why walk when you can jump?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Levels' maps.

Who's is this little cutey๐Ÿ‘ธ here? Thanks๐Ÿ™ for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Explosive domino effect