Currently, this is just a test of the game engine. The only attack you can use right now is punching, and the combo limit is set to 2. This is mainly to get a feel for the game’s controls.
X = Punch
Z = Jump
Arrow keys = Walk
Currently, this is just a test of the game engine. The only attack you can use right now is punching, and the combo limit is set to 2. This is mainly to get a feel for the game’s controls.
X = Punch
Z = Jump
Arrow keys = Walk
Working on the yeti boss for Fort Borealis. Also optimizing the level layout to fit things in better and increase performance.
Fan art for Foolish I'm feeling kinda better so I drew this
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
2d lighting experiment
Explosive domino effect
0 comments