Currently, this is just a test of the game engine. The only attack you can use right now is punching, and the combo limit is set to 2. This is mainly to get a feel for the game’s controls.
X = Punch
Z = Jump
Arrow keys = Walk
Currently, this is just a test of the game engine. The only attack you can use right now is punching, and the combo limit is set to 2. This is mainly to get a feel for the game’s controls.
X = Punch
Z = Jump
Arrow keys = Walk
Working on the yeti boss for Fort Borealis. Also optimizing the level layout to fit things in better and increase performance.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Why walk when you can jump?
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Only true badasses may pass! #conceptart #art #gamedesign
Respect (Only TLOZ Players Will Understand)
Sonic and Shadow as Pokémons. #Fakemon
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
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