I released a quick playable demo to try out the concept. Use your mouse/bellows to keep the bubbles afloat. If the bubble goes off screen or hits a sharp object you lose the bubble. Currently all you can do is bounce around between bubble machines but more content is on the way!
Next up
Bandana Dee the Dream Friend
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Runestones: from concept to in-game model🗿
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Strange Umbrella
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
not the greatest house, but it's a house! :D
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Double Rainbow!!!
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?










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