playtest-branch-0.6.1 patch notes
Fixed:
NullReferenceExpection when equipping the builder tool with no block selected.
performance dropping when dragging the recipe window while crafting.
shadow flickering.
player starting base door not receiving shadows.
where turret couldn't rotate or target even when powered
items not giving any buffs
Improved:
inventory item stacking.
shovel models and animations.
shovel harvest change so that it scales with the item quality with little respect to its damage.
item picking up style, now you can press and hold the interact key and aim at the pickups that you want to pickup.
scene lighting to be more moody.
bloom effect.
updated gamejolt api from 2.1.2 to 2.2.0.
game internal code is less error-prone.
Changed:
shadow intensity from 0.25 to 1
block armor damage modifiers.
stone axe, scrap iron pickaxe and scrap iron shovel recipes to require plant fibers.
saving a game now saves the data to a specific folder to avoid conflicts between files.
all resources have 1/2 health except coal rocks and yield 33% more except coal rocks
increased speed of pickaxes.
decreased the time of the splash screen.
color of the copper and iron resources to be more realistic.
decreased the size of the world greatly.
unified the UI elements font to use the Roboto-Regular font (https://fonts.google.com/specimen/Roboto)
all of the game external modifyable files have been moved to the streaming assets path
Removed:
heavy assault rifle prefab & item.
experimental side snapping feature.
player starting bunker.
trading station.
the block painting tool
Added:
new wooden bow and arrows for basic fights
new experimental enemy spawning system
new experimental extensible block system.
new blocks.XML file that includes new style of adding custom blocks to the game and removed the old Blocks list in the ItemDatabase.json
new item Plant Fibers.
new item BioFuel.
new item Metal Pieces.
new recipe for cloth from plant fibers.
new recipe for the BioFuel from plant fibers that can be made in the Basic Chemistry Station.
new axe model with lower polygon count to improve performance.
new scrap iron pickaxe model.
new small bush that can be harvested for plant fibers.
bunch of new cool sound effects.
couple of new achievements.
Known Issues:
*buffs are NOT saved/loaded
*little but noticeable shadow flickering is still present.
*wrong item icons are displayed for some recipes.
*game jolt login data isn't saved, this should hopefully get fixed next patch.
*when loading a world electric items will load properly for the first time only,
after that, you must restart the game in order for them to load properly again.
*turrets do not save properly.
*electricty blocks do not save properly.
Overall build rating: 7 out of 10
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