Game
Anibals - Choose your CHAMPION!
9 years ago

Please give your feedbacks!


It’s been around 20days after the game release, I am still developing it further and the next update should be expected within 15 days or so.

I have observed very lack of feedback in terms of what you liked, what you didn’t, what do you think about the game etc.

Please comment down what you think about the game, it just takes a minute.
If you’re giving a rating please make sure to tell us why u gave that rating and what you think about the game and it’s idea.

To make it a great game I require your opinions. This game is yours as much as it is mine. So, let’s make it together!

Thanks for your time anyways! ;)



3 comments

Loading...

Next up

Just testing Gamejolt lol

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

I was bored, so... ManutKat.

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.