Game
SCP: Locked In
4 years ago

Please read the article.


So, I worked on this game for a while, until i realised that i might never be able to make it due to me being unable to code really, I already tried teaching myself like 3 times, but still failed, This was actually my biggest game yet (I mean it might have had been if i knew CSharp),

So, The game is getting cancelled. I might come back to doing games, but on Unreal Engine since it'll be easier for me to finish it all on Unreal Engine. I can actually switch from Unity to Unreal Engine and continue the game, but so far, It might not happen. For now, The game might get moved to a different date. I'll for now make a survival game, then i'll continue this game.

It was nice having you guys want to see you guys checking the game, But since i've decided to actually always fail coding for some reason, It might never go out.

  • The Developer Of SCP: Locked In (Currently working on a new name)



0 comments

Loading...

Next up

SCP Locked In current Status, going to add HDRP at version 0.1.0 if it'll be finished.

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Shuiro Haname. #Commission

Commission for @ShuHaname

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Some Shadow boss fight gameplay 👾

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.