Game
Plunder Pups
8 years ago

Plunder Pups ver. 1.0.0 just came out!


I just released ver. 1.0.0 of Plunder Pups! It’s been a long, long time coming but I’m relieved and satisfied to finally have put the game out into the world in some finished state. While the game is by no means perfect, it’s still a game that I’ve managed to design, program and release by myself all the way through to the end, and as far as I’m concerned, that’s nothing to really sneeze at! This devlog is sort of going to be a bit like a post-mortem, but not quite to the extent of which other professional developers actually tend to write up. Instead, it’ll probably focus more on myself, my learning and my process. So… Here we go!

Click here to read the rest of this devlog on my website!



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

Successful landing

#screenshotsaturday

The whole squad is here!

Interested? Follow me!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Strange Umbrella

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.