8 months ago

PM Tool Concept: "Effect"

Read article for more info!


Ok, so I know that adding this is basically impossible (unless with a few tweaks) but hear me out on this. It's really good!

Basically, it would apply effects of your selecting (examples: Invert, Grayscale, Sepia, Bulge, etc) and there would be a number at the top (similar to the ones used for outline strength) that modifies it's intensity. The effect would be chosen from a menu sort of like a combo of the font menu and the color menu.

It would be a rectangle by default, but maybe some vector curves too? Idkfs...

So there you have it: my (terrible) concept on effects in the editor!

Big concept image edited using GIMP and HTML modification.

Icon concept image made in PM's vector editor.

https://scratch.mit.edu/projects/1068112787/



4 comments

Loading...

Next up

school.jar test3.1: THE LAG IS REAL

so uhh yah

got it working

and then

uhh

idk

but

this happen ig

but i lowered the weight and max spawn group so less lag now :D

they're so in uniform <3

school.jar test2.1

Bloo Poop

Level + botting by moi

no level id because yes

Character Test Shitpost - Tull and Waddles

man this boutta get real

BEWARE THE NOID.

(The classical ol'Dominos mascot)

school.jar test3 - spammitons

(nothing to do with spamton, its spamming skeletons)

(they spawn in the end in groups of 20-40, or at least they should)

STICKERS!!!!!!!! | | | |

| | | | | | STICKER SPACE!!!!!!!!!!!!!!!!!!!!!!

chat i think he knows...