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Commanders,
The new demo version brings dedicated melee weapons, like: - the USCF CK-20 combat knife - the KS TPR-6A "Raskolnikov" frontier axe - the Hypnos R2 stun baton - the YSW Masamune-series E4 katana - and a riot shield (off-hand)
Happy hunting!
Watch USC Counterforce - Announcement Trailer on YouTube here: https://www.youtube.com/watch?v=p4moFdxS9Lw
Something stirs in the woods…
A new enemy enters the fray: the Orc Shaman, casting support spells to boost goblins and archers.
🔥 Coming in tomorrow’s #Mythswayer update!
USC: Counterforce Alpha 0.3.0 Demo is available! ;) We've been working hard to release a new alpha demo build by the end of the year, that -- while still very far from complete -- offers a greatly improved overall game experience. Happy hunting! ;)
Choose your stats. Shape your skills.
Builds are flexible, but the enemy is not forgiving.
Play the early prototype! ;)
+++ Join the fellowship on Discord → https://discord.gg/tbzyynac
USC: Counterforce Alpha 0.3.3 is available! This update brings many bug fixes and optimizations to the game.
New content/feature: statistics.
Grants a permanent +10 Maximum Health. This medal could literally save your marine's life.
Mythswayer uses three main attributes—Vigor, Finesse, and Arcana—to shape health, actions, and magic. The system is simple but allows deep character customization through stat and item synergies.
Read the article here → https://www.indiedb.com/games/mythswayer/features/reiterating-co…
A junior game dev’s memoirs >>> Thoughts about indie game development through an actual project, USC: Counterforce. Check it out on indieDB! >>>
https://www.indiedb.com/games/ultimate-space-commando-counterfor…
Alpha 0.3.2 Demo is out now! Try it free now before the early access! ;) This update brings many bug fixes and optimizations to the game. We've been testing hard to make sure the gameplay is now more enjoyable and the engine is more stable.
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