Hi, I've been using Clickteam for a bit now and have been able to solve problems for other people, but this one has been driving me absolutely insane.
Here's the gist: I have two duplicated objects, and I want to check if a *portion* (more specifically the edges +/- 10 pixels) of two duplicated objects are colliding/overlapping with each other. For example: If the second instance of an object is very slightly overlapping the first instance, push, otherwise, don't. By slightly, I mean about 10 or less pixels.
I don't know if I am missing a function that I haven't used yet or that it's extremely complicated and it requires lots of coding to do so, but I'm starting to think it's not possible to do this.
Hoping this information is clear enough and that there is a way to do this efficiently and optimally, thanks!
Next up
thought
successfully recoded fnaf 1
idk if i should do the sequels
no i probably wont release this
no i dont know if its possible i havent tested
In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev
"Create a New Active" 640x480 Drawing in MS Paint. No drawing Tablet used (All via Mice). You can classify this as Fusion Fan-art :P
ARE YOU SURE? THIS MAY TAKE A WHILE. Y/N
FNAF WORLD REFRESHED DROPPED, y'all wish me luck 😒🤣🤦♂️
Steam Winter Sale 2025 is in full swing! Get up to 80% of Clickteam Fusion products and up to 75% off of select games! #MadeWithFusion #Indiedev
https://store.steampowered.com/publisher/Clickteam
https://www.clickteam.com/web-shop
Reminder to join the Discord server for the game: https://discord.gg/w9Z74C3NJQ
You can get a special role that'll let you test a currently ongoing recode branch of the game, which got its first beta today.










0 comments