Посмотрите artemakhyamov (@artemakhyamov): https://twitter.com/artemakhyamov?s=09
Заходите на мой Твиттер:)
Next up
Just made an update. Fixed some bugs, added awards and changed the jumpscares.
bW3Cj8OYwrXDoMOiw4J7w44ywrUFwq7DlEfDv1rDgMKiwpLDmMOswpHChScQw6IqV0XCgw3Ch3hewrRfRB7DkH8pw4LDiMONalfCl8Oswptdw79ZEsOPUljDhsK1bSnDiA9+w5fCgkMlw7LDhULDn8KzKsO9wo/DgcKbW8Oww5XCvlddw5jCvcKkw4jCtsOpw5N2w54jwoIiwpYrw4TDugA=
"V.ova"
Preet all! Good news, we are starting to develop a sequel to the game. Wait...
Hello. I am a Russian developer(Yes:). I wanted to make a game for Clickteam Fusion 2.5, but decided to try the engine of Poket Code. Now at the moment I am making first fan game with 3D models in pocket code. I also already have a test model named Max.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










1 comment