Some time ago there was no news of this project because zone 2 had too many complications, if I continue with the development I would use the base of the video game "Multiverse Ultra Chaos" obviously keeping the style of The Trevor's Hell, but this has many advantages over when it comes to programming the behavior of creatures and interaction with the world, even in a multiplayer environment. This project is not abandoned, it is only paused for the moment due to the complications that occurred at the time of the development of the zones that continued the story.
Next up
The Trevor's Hell 1.0.0 released for Windows 64 bits! -Zone 1 v2 added
Working in zone 2...
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
The whole squad is here!
Interested? Follow me!
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Alone Together....
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