Game
Five Nights With Bud: Rebooted
7 years ago

Post-demo update!


So it’s been a couple of days since the demo came out, and the positive feedback on it was amazing! I’m so glad you guys enjoyed it, I had a blast playing it as well!

Alright, alright. Now for some updates. Along with the positive feedback, there were some people that had some issues with certain aspects of the game, and Mickey is currently working to fix up those issues. Here’s a list of what’s being worked on:

The Night 1 phone call was way too long.
Yes it was, and I take full responsibility for that, as I was the one that wrote the script. Yesterday I rewrote the script and tried my best to make it shorter. We also have a new phone guy, Eth wanted to step down, and TheGameSalmon has taken his place! Everyone give Sam a warm welcome to the game!

The player couldn’t look at the camera during the long phone call.
Mickey has changed that, now you can look at the cameras all you want during the phone calls, and the camera battery will not start going down until the phone call ends / is muted.

The power drained too fast.
That’s been toned down, the camera battery will now drain slower, especially since the new mechanic on Night 2 will require more camera usage and more camera battery.

Bud’s textures look a bit weird.
That’s been fixed up.

Along with all of those changes, new voice lines and other little goodies will be added in for the next update, with an updated night transition screen and clock. Thanks to everyone for your patience, the next update for this game will be WAY better. I’m so glad everyone enjoyed the demo, and I enjoyed watching your gameplays on it! A few friends of mine that played the game are featured at the top of the page, so be sure to check out their videos!

That’s all for now, see you guys in the next update!
—Bud



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