The post-jam version is now finished. It was never meant to be much more than the original and it’s only one night’s work, but here you go.
To name the more major differences:
Faster player movement
Weaker enemies
Numbering in the vent section
2 unlockable characters
Health replenish on death
Sound cue fixes
And some other little tune-ups here and there and probably something big I forgot to list.
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