The post jam update is now live! This update focuses on improving general gameplay based on feedback I received during LudumDare, along with implementing a couple of features that I wanted to implement but ran out of time to do so during the jam.
This update includes:
Improved shooting mechanics;
Fixed jump;
Fixed game timer;
Improved player physics;
Improved player spawn;
Improved win screen;
Improve screen layout
Improved AI(still quite basic)
Nerfed basic weapon;
New weapons: pineapple grenade and SMG;
New punch ability;
New randomly spawned platforms;
New random drop pickups;
New particle effects for run and fall;
New control screen;
Player colour assignment;
General bug fixes and more..
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