Game
opis
11 years ago

POST #LDJAM what now.


LudumDare is over and voting has already started. So what are we going to do now?

Well at the first place verything is going to go a bit slower. As school get closer to the end. We will have to focus a bit more on that.

But in the background we will be fixing/reworking some thing to make this game more fun and harder.

Also will be impementing a system that will make the game harder the more you play.
We are testing a shape you can’t click on, but may give you something interesting.

A other idea is a slowdown mode where everything slowsdown except you.

In a nutshell this isn’t the last you hear of this game. everytime we give a update we will try to make it just a bit more interesting.



0 comments

Loading...

Next up

its getting closer The UI is done The mental stuff is done only thing left is testing and balancing.

Fan art for Foolish I'm feeling kinda better so I drew this

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Showing off player 2 😎

What do you think?

Only true badasses may pass! #conceptart #art #gamedesign

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)