Game
Post-Traumatic Nocturne

4 months ago

Post-Traumatic Nocturne - Last Post Before Release in 4 Days


I wanted this to be special to me as well as to what you may receive, now I will state before anyone does try to use this in window-mode; I will highly not recommend doing that for several reasons which I will not get into. (consider this your before-release fun fact.)

I have done my best to completely put love and care into this project especially given it's sorta small deadline, however when I am done this, I do want to take a minor break from Error Run and focus on a possible recreation / retake of Malrats_ own NBD Recreation, while I make concepts and write out some planned things behind the scenes for Error Run.

This was a massive piece to take on, and I tried my hardest to make this program run under 32-Bit, but the engine it uses will not allow it. In the future I will try testing out an html possibility to see if browser support for those older machines will work instead. I want to thank everyone who has supported this project, to the ones I have reached out to help with this project, and also AJ for just showing me Mason, for I do really love his design.

Now, should you expect a very polished game at all? No. I am not a perfectionist in all levels, and if you do not like the outcome of the game - I do understand. However, also note that this was mainly made for fun as well. The lore behind this small game which remains a segment to Error Run will actually hold more importance as well as a different view than expected. Keep note on the quotes of the description, especially with what's sourced upon it. (All quotes are also original writings.)

Other than that, I will see you on the day of the release, thank you to everyone, both team members and those who are awaiting for the release, for the help and support I have received upon making this behind the scenes.

Sincerely,

Anton16658



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