The power out is entirely scripted BTW, when the power out counter is at 1000, Nightmare Freddy begins his music box, and if the value is at 2500 the building cuts off, and when the value reaches 3500 you die. No more RNG power out sequences! You also get to hear a tiny bit more of Nightmare Freddy's power out sequence so that's pretty neato.
Next up
Only 3 are remaining to program... This game will be out soon.
oh yeah btw i decided to overhaul the games mfa cus im not happy with its current state so bon-bons code is gone (itll be back sooner or later tho)
A new challenge awaits...
Will you accept it in v1.3.0?
The challenge is currently unavailable right now, however have v1.2.7 instead.
Something is coming...
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
HELL YEAH
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao
this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header
ill probably redo the thumbnail when 2.0 comes out
And the first character programmed is Bon-Bon!
This was the easiest AI to program, so he's programmed first. Next up is Funtime Freddy!
(also this finally means i'll be releasing a game)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
New Perfect Mode mechanic: Shadow Lockjaw.
He's more... interesting than the others.
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