POWSTAŁ OFICJALNY DISCORD BIGOZ STUDIOZ! Znajdziecie na nim: -shitpost,
-ludzi (chyba),
-informacje o grze,
-i może coś więcej!
https://discord.gg/86yrhSnc
Next up
Zmieniliśmy system oświetlenia w Bigos Adventure. Tak wygląda przykładowy domek po tej zmianie:
Udało nam się stworzyć oficjalny wygląd Bistana w grze. Nasz bohater może przestać być defaultowym Haroldem! Od teraz będzie wyglądał tak:
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Strange Umbrella
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Annie of the stars










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