Game
Dead Alone

4 years ago

Pre-Alpha 1 - Full Blog Post


Hey everyone ! After several month, here we are, Pre-Alpha 1 is coming on March 19 and I wanted to do a little post recapitulating the objectives of this version, what is available on this release, what will come after that, etc.


Before we start, I uploaded a new Dev Updated video which resume several things I made during these months:


Objectives of Pre-Alpha 1

The first and major objective of this release is to get the firsts feedbacks, bugs reports, and all kind of informations in order to improve the game by listening to a bigger quantity of players (bigger than myself ). -> On the release day I will explain how to report bugs, etc.

The second objective is to get performance data to see if some specific elements are problematics etc.

And last objective is to make you able to try the game and see the progression of different features (I will talk later in this post about what will come after this release)


What is available on this release ?

In this Pre-Alpha 1 version you will have several thing to try and play with, first, you will have the base mechanics, 8 different weapons with upgrades, multiple projectiles, equipment and health system, a Zombie AI (with spawnable hordes), etc.

As playground, 1/4 of the final map is already available.


What I plan after this release ?

After this first release, you will have an update at least every 2 weeks with some minor features (like new weapons or small gameplay features), bug fixes, QoL improvements, etc.
Then, every month until the release of Alpha 1 (still planned for end of summer), you will have another big update with more important features like a map extension (interiors or completely new areas), new major gameplay features, etc which will be as part of the preparation for the Alpha 1


That's all for me, thanks for the support and see you on March 19 !



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