Game
Five Days at Sunshine Daycare
2 months ago

Pre-Dev Log #1


๐ŸŒž Pre-Dev Log #1

๐Ÿง  Status: Sunshine... but something feels wrong...


โœ… Progress:

  • Planning core gameplay loop and survival mechanics

  • Core idea solidified: You're not just surviving... you're completing tasks under insane pressure


๐ŸŽญ Planned Vibes:

  • Bright, colorful daycare masking pure horror

  • Animatronics with too-perfect smiles (uncanny valley x1000)

  • Tension of daytime horror: you're awake, alert, and still not safe

  • "It's just five days... how bad could it be?" (Answer: REAL BAD.)


๐Ÿ–ฅ๏ธ Gameplay Core:

  • Camera system = your eyes, your only line of defense

  • Balancing survival + work = the ultimate stress simulator

  • SmileTrack = your so-called "helper"... (trust issues unlocked)


๐Ÿ”ฎ Dev Note:
"Sunshine doesn't mean safety.
Sometimes, the brightest places cast the darkest shadows."


๐Ÿ‘€ Bonus Hints for the Real Ones:

  • Animatronics have routines... but routines can be broken.

  • Not every task is as harmless as it seems.

  • There's something lurking even beyond the cameras... something SmileTrack doesn't want you to see.



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๐ŸŒž Pre-Dev Log #0

๐Ÿง  Status: Thinking Real Hard

Progress:

Came up with the name โ€œFive Days at Sunshine Daycareโ€

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Planned Vibes:

Daycare theme but creepy

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