Game
ProjectZ
11 years ago

PreAlpha 0.32


-Improved Dynamic shadows;

-Implementation Dynamic lights;

-fix The bug that did not change the graphics quality;

  • Added a background;

-Added Trees;

-Spawn Random trees at the first start; (the map is now reduced to a part)

-Spawn Random weapon when you first start; (the map is now reduced to a part);

-fix The bug that kept visible despite having thrown the weapon in the inventory;

-Improvement Alternation of day and night;

-Adding A bonfire to test the lighting;

-Decrease Time for the arrival of the night;

-Start Work for an initial video !!!;



0 comments

Loading...

Next up

We are under attack!

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Why walk when you can jump?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Szayel Aporro Granz - Bleach

it happens

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Coming Soon...

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100