Game
ProjectZ
12 years ago

PreAlpha 0.32


-Improved Dynamic shadows;

-Implementation Dynamic lights;

-fix The bug that did not change the graphics quality;

  • Added a background;

-Added Trees;

-Spawn Random trees at the first start; (the map is now reduced to a part)

-Spawn Random weapon when you first start; (the map is now reduced to a part);

-fix The bug that kept visible despite having thrown the weapon in the inventory;

-Improvement Alternation of day and night;

-Adding A bonfire to test the lighting;

-Decrease Time for the arrival of the night;

-Start Work for an initial video !!!;



0 comments

Loading...

Next up

art comission.

Runestones: from concept to in-game model🗿

Family band complete!

Strange Umbrella

Levels' maps.

2d lighting experiment

Path of Kami, running around the shrine area

Coming Soon...

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Respect (Only TLOZ Players Will Understand)