We have been playtesting and writing a bunch of notes(300+) for big playtesting. Things taken a bit longer but it’s good because we have a lot of time and we are patching up some places with content
This week overall has been lots of work outside the game for me and Jordi as I moved apartment and Jordi went on a three day mountain trip
Personally I am really looking forward to that content lockdown, we have been feature-creeping(adding features not counted in the list) which has caused some issues and breaking in weird places. After july we will at our best stop all sort of feature-creeping which will make testing feel more relaxing.
One of the things we will look into after july is probably getting chinese localization in which is probably going to cause a bunch of problems because of the length of the game, but if we start early hopefully won’t be too stressful
We have to remind ourselves we got something that is already good, we think. Playtesters are after all the true verdict
Just to clarify, not the playtesters opinions, but if they are playing as intended!
Most playtesters opinions aren’t really valid as they cannot see the full picture after just playing the game once or twice
There are so much great artwork I would like to put in these updates, but I try to limit myself with one piece, or two… okay three pieces for this one because such a short update :D
Fish artwork by: ゴールディ
Red artwork by: Shalil
Comic artwork by: LaundryCannon
Next up
Lot of stuff right now!
Time to wrap up the game again!
Hectic week and some thoughts
Game engine version change and just polish, polish, polish
The divine moments of creativity
Testing, fixing, testing and testing
A look back into the dark times
Yet another post
Everhood is out
Yummy schmukles for 2021 #screenshotsaturday
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