5 months ago

Private Testing for 2025 has begun. I used scotch to fix my VR temporarely, should work. Can't disclose nor show what we have now, perhaps sometimes soon with permission we could tease something. For now, its time to TEST and WORK




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What are your expectations of the game? What could the potential Ending to it when finishing the night?

From what i see, the game is actually very fun at the Hard Mode. While normal night is a welcoming atmosphere and gameplay, hardmode is where all the mechanics truly shine and you literally have to act almost every second at what is going on.

Me when trying any competitive online game, or witnessing announcement of another FPS shooter or CallOfDuty. But i hate any online game where you have to play against people.

One Night at Freddy Fazbear's - Main Menu theme by @spacedocker and @kazovsky

Thanks to @Frogger25 again for helping us playtesting the game and find out the weak points of our game to fix. His help is very appreciated and we are glad to know he is enjoying it!

Subbed to the game, liked it and even followed me. Thats legendary, i will follow such folks back for that kindness.

Last teaser of the game before we just go and lock in before release. Just alittle more and the game is VERY soon to be released!

Starting Slight optimization. V115 is older and is 523mb of size while newer v116 is now 511mb of size. Trying to compless some stuff while adding more content. So far, we also fixed Foxys animation glitch. Mostly, everything seem to work pretty okay :)

PLAYTESTING WENT VERY WELL Some news, game release very soon.