Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)
1 year ago

Probably gonna change a bit of the tilesets, and probably do auto arranging tiles, and definitely at some point fix up and add more animations, and hopefully figure out the background stuff too.

As well as make some more UI




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Workin on a Main area for the game, it’ll be like divided to its own parts for each area, but yeah

And you can also do a bit of platforming in the overworld too

What if I just did like one of those deep in depth analysis videos on these if anyone even remembers this guy I know this is probably a deep cut of niche

I totally haven't been watching a 15 hour long Four Swords Adventure 4 player playthrough Still really busy with things on the otherhand in case if yall are wondering why I've haven't been active

Well I figured one part out

They actually throw them now

I changed the change x into setting it into the run speed, and I think I can do somethin cool with this

"My goal is to create thoughtful and life changing work"

The work in question:

Rn it conflicts with the running code, but yeah! This is what I'd imagine with it

Can someone please tell me why the SM3DW sfx are named the way they are

I'm just trying to find one sound it doesn't help that most of it is just footsteps and ambiance sound