Game
Drawn Nights at Freddy's
5 months ago

Probably rethinking the Engine for the game. Im starting to Learn Godot, so this will be the current engine for DNAF. Scratch is too stuffy, and I can do nothing on it besides school projects in 5th grade.




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Me when I forget to set resolution to 1280x720 and my render ends up being 2 times larger than entire clickteam application:

Small Patch: -Updated Kipers Rig -New glowing eyes (Ignore the withering) All the animations will probably get better / Небольшой патч: -Обновленный Риг Киперса -Новые Светящиеся глаза (Игнорируйте повреждения) Все анимации наверное станут лучше

Progress update

When I wanted to add an opening cutscene (yes, game will have actual cutscenes), it ended up playing WAYYY too slow (it was made on 170% speed effects, scratch plays sprite animations with ~30 fps as I remember)...

The moment I hated my muscle memory

He's just standing there...menacingly

____ / | | | | \ / \ / ________ / \ | ________/ \ \ \ ________/ \ \ \__________/

Real Reason Verlies` long development

/ Настоящая причина долгой разработки Verlies

What's supposed to be Map.

Modified Page's design. Btw feel free to ask any questions about the game