Game
Drawn Nights at Freddy's
11 months ago

Probably rethinking the Engine for the game. Im starting to Learn Godot, so this will be the current engine for DNAF. Scratch is too stuffy, and I can do nothing on it besides school projects in 5th grade.




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What's supposed to be Map.

The main menu (It`s too awesome for my recording program)

(WARNING: Nothing you see is final) I don't have much other things to share RN, but here's heavy WIP of Office, gonna solve the whole problem with clicking buttons later.

When I wanted to add an opening cutscene (yes, game will have actual cutscenes), it ended up playing WAYYY too slow (it was made on 170% speed effects, scratch plays sprite animations with ~30 fps as I remember)...

The moment I hated my muscle memory

You got games on yo phone?

Modified Page's design. Btw feel free to ask any questions about the game

I seriosly struggled with adding either office or entering cutscene. I`ll probably rethink the decision, at least for opening cutscene, but for now here is Working office look

He's just standing there...menacingly

____ / | | | | \ / \ / ________ / \ | ________/ \ \ \ ________/ \ \ \__________/

Me when I forget to set resolution to 1280x720 and my render ends up being 2 times larger than entire clickteam application: