The time is come slowly, so today I started writing the random stage generator, which is made up of a pre-edited game element. At the moment, it is still quite repetitive with the 6 types of track pieces, however, with the right expansion and mutation of the already finished elements, it will provide enough variety in the future!

Next up
Here are some previews of the Veteran base and light armor design. Soon, the medium and heavy versions are coming too!
Hi Everyone!
Some of you may have noticed that the logo and name of the channel have changed.
New enemy - Storm Howler creature design
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hi! Here’s a little insight into the new stage in progress, the ruined mansion seen in the trailer!
For a detailed environment, we use pre-baked 3d renders that have their own pbr texture, giving a highpoly but real-time changing look!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
A little insight into an upcoming opponent design, the Fearless, and its host.
https://www.artstation.com/artwork/39d4gv
https://www.artstation.com/artwork/LR3VG0 #respawned #arpg #rpg #roguelike
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Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hi everyone!
Here’s another brief look at one of the ongoing prologue level design!
Music composed by @Julian_Korbl ![]()















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