Next up
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starting to smell like feedback demo release
anyone know the exact formula of how to use bushes or other kinds of foliage when designing an environment?
I assume it's something like contrast and how the placement makes sense
Hey, I would like someone to help me optimize my game, it's gotten quite big and it needs more of it. I am specifically looking for someone who is willing to be in paid calls with me to give me tips for different situations, whenever they have time
evolution
50-70fps on soon to be recommended settings on my pc, more specs coming soon
30fps on 1650 super fuck ye, I was getting 17 before lol














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