So far, so good. Spent a little more time than I wanted to building the prototype, but it works well enough that I can move on.
Storywise, it’s still pretty up in the air, but the main idea is that you have to face your fears head on. You will encounter them in stages, each stage featuring a new objective.
Haven’t decided on a visual style yet, may just go with a simple black/white color scheme. I’ll be posting updates on this as I get them done.
Today, I will be working on enemies, obstacles, and another level or two.
0 comments